#ifndef __no_repeat__
#define __no_repeat__
/*
 *
 * @APPLE_LICENSE_HEADER_START@
 *
 * Copyright (c) 1999-2008 Apple Inc.  All Rights Reserved.
 *
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 *
 */



#include "PLDoubleLinkedList.h"
#include "SimplePlayListElement.h"

#include "OSHeaders.h"


class NoRepeat : public PLDoubleLinkedList<SimplePlayListElement> {

    public: 
        NoRepeat( UInt32 numNoRepeats );
        virtual ~NoRepeat();
        
        bool IsInList( char* name ); // return true if name is in list, false if not
        bool AddToList( char* name );// return true if could be added to list, no dupes allowd
        PLDoubleLinkedListNode<SimplePlayListElement>* AddToList( PLDoubleLinkedListNode<SimplePlayListElement>* node );

    protected:
        static bool     CompareNameToElement( PLDoubleLinkedListNode<SimplePlayListElement>*node, void *name );
        UInt32          mMaxElements;

};

#endif
